
Forsaken Information
| Aradia | |
Personnel | Major Timeus | Aradia | Seargant Zeh’kiel | Corporal Sam | Mephisto |
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Biography: Aradia served on two other R&R teams before the current one. As her reputation grew she got assigned to higher profile teams. She met Timeus on a combined mission and the two of them hit it off very well. When Timeus was given a post he placed the condition that he have Aradia assigned to his team, to which the Alliance reluctantly gave in. In all but name, Aradia is in charge of the 18th R&R, though sometimes she is content to let Major Timeus play his part as well. Ever a rule-breaker and boundry pusher, Aradia may seems to some to not take her job seriously. On the contrary it is her commitment to the R&R and her job, particularly the rescue aspect of it, which drives her to devote her entire person to the task at hand, oftentimes at the cost of the rules. Aradia is a general Thaumaturge practitioner, more commonly referred to as mage or witch, though she is especially skilled at energy work and illusion. Unlike most of her kind who are often quiet and secretive, preferring a black robe and wooden staff, Aradia takes a more blatant approach to her abilities by donning a classic “witch’s hat” and goth attire often upstaging her captain Timeus with her dramatic clothing. |
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